{"id":18,"date":"2013-07-04T19:42:06","date_gmt":"2013-07-05T03:42:06","guid":{"rendered":"http:\/\/www.freeradicalgames.com\/?p=18"},"modified":"2013-07-04T19:42:06","modified_gmt":"2013-07-05T03:42:06","slug":"puppet","status":"publish","type":"post","link":"http:\/\/www.freeradicalgames.com\/?p=18","title":{"rendered":"Puppet"},"content":{"rendered":"<div align=\"center\"><img loading=\"lazy\" decoding=\"async\" src=\"\/images\/puppet.png\" height=\"480\" width=\"640\" alt=\"It's not easy being blue\"\/><\/div>\n<p>Puppet was a game created &#8212; from scratch, mind you &#8212; for a two-hour game jam organised by <a href=\"http:\/\/www.indiebuskers.net\/\">Indie Buskers<\/a>. The theme I was assigned was &quot;a game that plays the player,&quot; and I had two hours to turn that into what you see here.<\/p>\n<p>Which ain&#8217;t much of much, I agree, but come on. I think I carried the theme off pretty well, even though my original concept had to be slashed <em>horrendously<\/em> to get anything accomplished under the time limit. Per usual, the whole thing was done in AS3 using <a href=\"http:\/\/www.flashdevelop.org\">FlashDevelop<\/a> and <a href=\"http:\/\/useflashpunk.net\">FlashPunk<\/a>, and all the levels are hard-coded by hand into the game. Which almost gave me fits on level four, let me tell you.<\/p>\n<p>I found the theme fun to work with, and I&#8217;d actually had a similar idea bouncing around in my head for a while about trying to blur the distinction between player and played. Not that I think this silly little thing is exactly a revelation, but it works well enough in its own way. Takes a couple of minutes to play, and has two different endings.<\/p>\n<p><!--more--><\/p>\n<div align=center>\n<object width=800 height=600><embed src=\"http:\/\/www.freeradicalgames.com\/games\/puppet\/Puppet.swf\" type=\"application\/x-shockwave-flash\" width=800 height=600\/><\/object>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Puppet was a game created &#8212; from scratch, mind you &#8212; for a two-hour game jam organised by Indie Buskers. The theme I was assigned was &quot;a game that plays the player,&quot; and I had two hours to turn that into what you see here. Which ain&#8217;t much of much, I agree, but come on. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"class_list":["post-18","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"http:\/\/www.freeradicalgames.com\/index.php?rest_route=\/wp\/v2\/posts\/18","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.freeradicalgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.freeradicalgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.freeradicalgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.freeradicalgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=18"}],"version-history":[{"count":2,"href":"http:\/\/www.freeradicalgames.com\/index.php?rest_route=\/wp\/v2\/posts\/18\/revisions"}],"predecessor-version":[{"id":20,"href":"http:\/\/www.freeradicalgames.com\/index.php?rest_route=\/wp\/v2\/posts\/18\/revisions\/20"}],"wp:attachment":[{"href":"http:\/\/www.freeradicalgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=18"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.freeradicalgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=18"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.freeradicalgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=18"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}